ALEXANDRE SABA

LEAD SOUND DESIGNER

CONTACT

alexsaba514@gmail.com

415 367 5328

San Francisco, California

DEMO - SOUND DESIGN

MAFIA: DEFINITIVE EDITION

I was the lead audio designer on Mafia: Definitive Edition. Some of my responsibilities included music implementation, radio system design, ui and game mix. All of the sounds and music you hear were captured in-game without any post-production.

UNREAL ENGINE 5 & METASOUND

I built a four layer music system in UE5 and Metasound. The parts are triggered from the level blueprint using distance to listener, trigger volumes and actor hit events. Within the Metasounds there is an intro, main loop and outro section for each layer.

This video also contains a generative background and wind system using noise shaping. There is a low frequency wind, hiss, background and a wind howl adjustable parameters.

ELECTRIC VEHICLE AUDIO PROTOTYPE

Here's a demo of how I would approach the audio design for an electric vehicle. From recording source material, to designing the sounds and implementing into an interactive audio system.

SOUND DESIGN DEMO

This is a montage of videos I created the sound design for.

DEMO - MUSIC

Here are some examples of music I’ve produced, mixed and mastered. I released some as a solo artist and others were collaborations with talented musicians from around the world.

MusicDemo_AlexandreSaba_MulhollandDrive.mp3
MusicDemo_AlexandreSaba_BadWeather.mp3
MusicDemo_AlexandreSaba_RosesAreRare.mp3
MusicDemo_AlexandreSaba_SleepBoutique.mp3
MusicDemo_AlexandreSaba_Wondering.mp3
MusicDemo_AlexandreSaba_WakingFire.mp3